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Choose and start a leisure activity during free time

9-12LatencyTemplateReview and individualize before use. How templates are made
When to use this goal

For high school and transition-age students with significant support needs who wait for an adult to start an activity during breaks. Base the choice on a preference assessment. Leisure options should be age-matched (music, cards, puzzles, a tablet game, magazines, a sport ball) and things same-age peers might do.

Baseline
For 5 breaks, time from the start of break to the start of any activity the student chose. Run a preference assessment so the board shows options the student wants. Note whether a peer is nearby, since leisure with a peer may be a later step.
Tips
Start timing at the break and stop when the student starts an activity. Resting or looking around is a real choice; add "rest" to the board if the student wants it. Update choices with the student each month.
Limits
Latency does not show how long the student stays with the activity. Choices depend on what is available; keep the board steady during checks. Motor access may need adapted materials.

Original IEP Atlas template based on general measurement principles; not copied from any goal bank. ID se-play-034.

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Student

How the goal refers to the student

Skill

What the student will do

Something an adult can see, count or time.

Condition

When or under what conditions

Support

Support allowed

Criterion

Time from a cue (such as a direction) to the start of the response.

Sample numbers. Replace them with the student's data.

Criterion wording

Data collection

The time between a cue (such as a direction) and the start of the response is timed.

How often data are collected
Mastery rule

How many measurements must meet the criterion.

Timeframe

Timeframe

Goal

By the annual IEP review date, during a scheduled break or free time in the classroom or transition program with a leisure choice board of 3 or 4 options, the student will choose a leisure activity and start it (such as opening the music app, dealing cards, or starting a puzzle) independently within 2 minutes, across 4 consecutive breaks, as measured by latency recording collected daily during breaks, summarized weekly.

Baseline: 6 minutes.

  • Condition
  • Observable behavior
  • Criterion
  • Measurement method

ObjectivesCopy by fieldData sheet

Measurability check11 of 11 met
  • Met: Observable behavior. Stated as an action.

  • Met: Condition. Stated.

  • Met: Unit fits the behavior. Latency fits this behavior.

  • Met: Explicit criterion. Number and unit stated.

  • Met: Mastery rule and schedule. Both stated.

  • Met: Method produces the metric. Latency recording gives latency data.

  • Met: Review timeframe. Stated.

  • Met: Baseline and target compatible. Same unit, change in the right direction.

  • Met: Aligned with area of need. Still about Play & Social Participation.

  • Met: Level of support. Defined.

  • Met: Blanks filled in. Nothing left to fill in.

Checks structure and wording only. Whether the goal fits the student is the team's call.

Short-term objectives (optional)

When are objectives required?

Required for students on alternate assessments (34 CFR §300.320(a)(2)(ii)); some states require them for everyone.

Build objectives by

Paste into your IEP system

Most district systems have a separate box for each part of a goal. Copy them one at a time, or all at once as labeled text.

Area of need
Social-Emotional & Communication - Play & Social Participation
Baseline
6 minutes.
Annual goal423 characters
By the annual IEP review date, during a scheduled break or free time in the classroom or transition program with a leisure choice board of 3 or 4 options, the student will choose a leisure activity and start it (such as opening the music app, dealing cards, or starting a puzzle) independently within 2 minutes, across 4 consecutive breaks, as measured by latency recording collected daily during breaks, summarized weekly.
Timeframe
By the annual IEP review date
Condition
During a scheduled break or free time in the classroom or transition program with a leisure choice board of 3 or 4 options
Behavior
The student will choose a leisure activity and start it (such as opening the music app, dealing cards, or starting a puzzle) independently
Criteria
Within 2 minutes, across 4 consecutive breaks
Evaluation method
Latency recording
Schedule
Daily during breaks, summarized weekly

Copied as plain text, with straight quotes and plain dashes.

Matching data sheet

Latency tracker. Records the cue time and the response time.

The CSV opens in Excel or Google Sheets, with formulas. Sheets print blank; no student data is stored.