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Stop an activity when told to stop

PK, K-2, 3-5LatencyTemplateReview and individualize before use. How templates are made
When to use this goal

For students who continue an activity (running, tapping, talking, pouring water) after an adult says stop. Measures latency from the stop direction to the activity ending. Base the choice on latency recording. Safety-critical stops (near traffic, with scissors) are in safety-behavior.

Baseline
Time 10 stop cues, half in a game and half natural, from the end of the cue to the student's stopping. Record 30 seconds if the student does not stop. Compare game and natural latencies; a big gap means the skill is there but not under stimulus control in the natural setting.
Tips
Use the same cue everywhere and teach it in games where stopping is fun. Reinforce quick stops immediately. The cue is for the student's actions, not for interrupting a request or protest; a student who stops hitting and says "no" has met this goal and is using a replacement.
Limits
Latency under 3 seconds is hard to time by hand; use a stopwatch app or accept 3 seconds as the floor. Does not measure what the student does after stopping.

Original IEP Atlas template based on general measurement principles; not copied from any goal bank. ID bh-dir-014.

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Student

How the goal refers to the student

Skill

What the student will do

Something an adult can see, count or time.

Condition

When or under what conditions

Support

Support allowed

Criterion

Time from a cue (such as a direction) to the start of the response.

Sample numbers. Replace them with the student's data.

Criterion wording

Data collection

The time between a cue (such as a direction) and the start of the response is timed.

How often data are collected
Mastery rule

How many measurements must meet the criterion.

Timeframe

Timeframe

Goal

By the annual IEP review date, when an adult gives the taught stop cue ("stop," a hand signal, or a STOP card) during play or classwork, the student will stop the activity (hands still, body still, voice off) independently within 3 seconds, on 8 of 10 consecutive recorded cues, as measured by latency recording collected daily, 5 cues in a game plus natural cues, summarized weekly.

Baseline: 20 seconds.

  • Condition
  • Observable behavior
  • Criterion
  • Measurement method

ObjectivesCopy by fieldData sheet

Measurability check10 of 11 met · 1 to review
  • Review: Unit fits the behavior. Latency measures how quickly a response starts. The behavior should describe starting or responding.

  • Met: Observable behavior. Stated as an action.

  • Met: Condition. Stated.

  • Met: Explicit criterion. Number and unit stated.

  • Met: Mastery rule and schedule. Both stated.

  • Met: Method produces the metric. Latency recording gives latency data.

  • Met: Review timeframe. Stated.

  • Met: Baseline and target compatible. Same unit, change in the right direction.

  • Met: Aligned with area of need. Still about Following Adult Directions.

  • Met: Level of support. Defined.

  • Met: Blanks filled in. Nothing left to fill in.

Checks structure and wording only. Whether the goal fits the student is the team's call.

Short-term objectives (optional)

When are objectives required?

Required for students on alternate assessments (34 CFR §300.320(a)(2)(ii)); some states require them for everyone.

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Paste into your IEP system

Most district systems have a separate box for each part of a goal. Copy them one at a time, or all at once as labeled text.

Area of need
Behavior & Classroom Expectations - Following Adult Directions
Baseline
20 seconds.
Annual goal383 characters
By the annual IEP review date, when an adult gives the taught stop cue ("stop," a hand signal, or a STOP card) during play or classwork, the student will stop the activity (hands still, body still, voice off) independently within 3 seconds, on 8 of 10 consecutive recorded cues, as measured by latency recording collected daily, 5 cues in a game plus natural cues, summarized weekly.
Timeframe
By the annual IEP review date
Condition
When an adult gives the taught stop cue ("stop," a hand signal, or a STOP card) during play or classwork
Behavior
The student will stop the activity (hands still, body still, voice off) independently
Criteria
Within 3 seconds, on 8 of 10 consecutive recorded cues
Evaluation method
Latency recording
Schedule
Daily, 5 cues in a game plus natural cues, summarized weekly

Copied as plain text, with straight quotes and plain dashes.

Matching data sheet

Latency tracker. Records the cue time and the response time.

The CSV opens in Excel or Google Sheets, with formulas. Sheets print blank; no student data is stored.