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Give a partner clear directions during a shared task

3-5, K-2OpportunitiesTemplateReview and individualize before use. How templates are made
When to use this goal

For students who know how to do a task but cannot tell a partner how, so they take over or the partner gets lost. Base the choice on language present levels and classroom observation. Directions can be spoken, signed, typed, shown on a device, or pointed out on a picture.

Baseline
Run a barrier game with 10 directions and record whether each direction named the item and the action well enough that the partner could follow it without guessing. Note what was missing (which item, where, or the action). Use materials the student finds interesting.
Tips
Each direction is one opportunity. Score correct when the direction includes the item and the action, and a typical partner could follow it. If the partner makes an error that the direction did not cause, it still counts. Rotate partners so the student practices with peers who need different amounts of detail.
Limits
A partner's skill affects whether directions are followed; score the direction, not the result. Barrier games are a lab task; check carryover into real partner work. The goal does not measure listening to the partner's directions.

Original IEP Atlas template based on general measurement principles; not copied from any goal bank. ID se-com-039.

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Student

How the goal refers to the student

Skill

What the student will do

Something an adult can see, count or time.

Condition

When or under what conditions

Support

Support allowed

Criterion

Number of opportunities in which the behavior is demonstrated, out of a fixed number.

Sample numbers. Replace them with the student's data.

Criterion wording

Data collection

Each planned or naturally occurring opportunity is recorded as correct/independent, prompted, or not demonstrated.

How often data are collected
Mastery rule

How many measurements must meet the criterion.

Timeframe

Timeframe

Goal

By the annual IEP review date, during a barrier game in which the student describes a picture or block design for a partner to copy, the student will give a partner a direction that names the item and what to do with it (such as "Put the red block on top of the blue one") independently in at least 8 of 10 opportunities, across 3 consecutive sessions, as measured by opportunity-by-opportunity data collected weekly.

Baseline: 2 of 10 opportunities.

  • Condition
  • Observable behavior
  • Criterion
  • Measurement method

ObjectivesCopy by fieldData sheet

Measurability check11 of 11 met
  • Met: Observable behavior. Stated as an action.

  • Met: Condition. Stated.

  • Met: Unit fits the behavior. Opportunities fits this behavior.

  • Met: Explicit criterion. Number and unit stated.

  • Met: Mastery rule and schedule. Both stated.

  • Met: Method produces the metric. Opportunity (trial) recording gives opportunities data.

  • Met: Review timeframe. Stated.

  • Met: Baseline and target compatible. Same unit, change in the right direction.

  • Met: Aligned with area of need. Still about Functional Communication.

  • Met: Level of support. Defined.

  • Met: Blanks filled in. Nothing left to fill in.

Checks structure and wording only. Whether the goal fits the student is the team's call.

Short-term objectives (optional)

When are objectives required?

Required for students on alternate assessments (34 CFR §300.320(a)(2)(ii)); some states require them for everyone.

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Paste into your IEP system

Most district systems have a separate box for each part of a goal. Copy them one at a time, or all at once as labeled text.

Area of need
Social-Emotional & Communication - Functional Communication
Baseline
2 of 10 opportunities.
Annual goal417 characters
By the annual IEP review date, during a barrier game in which the student describes a picture or block design for a partner to copy, the student will give a partner a direction that names the item and what to do with it (such as "Put the red block on top of the blue one") independently in at least 8 of 10 opportunities, across 3 consecutive sessions, as measured by opportunity-by-opportunity data collected weekly.
Timeframe
By the annual IEP review date
Condition
During a barrier game in which the student describes a picture or block design for a partner to copy
Behavior
The student will give a partner a direction that names the item and what to do with it (such as "Put the red block on top of the blue one") independently
Criteria
In at least 8 of 10 opportunities, across 3 consecutive sessions
Evaluation method
Opportunity-by-opportunity data
Schedule
Weekly

Copied as plain text, with straight quotes and plain dashes.

Matching data sheet

Opportunity tracker. One box per opportunity in each session.

The CSV opens in Excel or Google Sheets, with formulas. Sheets print blank; no student data is stored.