Play a card or strategy game with peers at lunch
When to use this goal
For middle school students who spend lunch or advisory free time alone but say they would like to do something with peers. Card games, strategy games, and puzzle games give structure that makes joining easier. Base the choice on what the student wants and on what games peers already play.
- Baseline
- Observe 3 lunch or free periods and record how many minutes the student spends in a shared game. Ask the student which games they know or want to learn and which peers they get along with.
- Tips
- Time from the first move until the student leaves or stops playing for 2 minutes. Taking breaks is fine. Use games peers already play so the student has partners after the goal ends. Adults stay in the background.
- Limits
- Peers, games, and lunch schedules change often; keep the setting steady during checks. The goal does not measure friendship or conversation at the table.
Original IEP Atlas template based on general measurement principles; not copied from any goal bank. ID se-play-033.
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Goal
By the annual IEP review date, during lunch or advisory free time at a game table with peers (such as cards, chess, a strategy board game), the student will play a card or strategy game with peers, taking each turn in order independently for at least 15 minutes, across 3 consecutive weeks, as measured by duration recording collected weekly.
Baseline: 3 minutes.
- Condition
- Observable behavior
- Criterion
- Measurement method
Measurability check11 of 11 met
Met: Observable behavior. Stated as an action.
Met: Condition. Stated.
Met: Unit fits the behavior. Duration fits this behavior.
Met: Explicit criterion. Number and unit stated.
Met: Mastery rule and schedule. Both stated.
Met: Method produces the metric. Duration recording gives duration data.
Met: Review timeframe. Stated.
Met: Baseline and target compatible. Same unit, change in the right direction.
Met: Aligned with area of need. Still about Play & Social Participation.
Met: Level of support. Defined.
Met: Blanks filled in. Nothing left to fill in.
Checks structure and wording only. Whether the goal fits the student is the team's call.
Short-term objectives (optional)
When are objectives required?Required for students on alternate assessments (34 CFR §300.320(a)(2)(ii)); some states require them for everyone.
Paste into your IEP system
Most district systems have a separate box for each part of a goal. Copy them one at a time, or all at once as labeled text.
- Area of need
- Social-Emotional & Communication - Play & Social Participation
- Baseline
- 3 minutes.
- Annual goal342 characters
- By the annual IEP review date, during lunch or advisory free time at a game table with peers (such as cards, chess, a strategy board game), the student will play a card or strategy game with peers, taking each turn in order independently for at least 15 minutes, across 3 consecutive weeks, as measured by duration recording collected weekly.
- Timeframe
- By the annual IEP review date
- Condition
- During lunch or advisory free time at a game table with peers (such as cards, chess, a strategy board game)
- Behavior
- The student will play a card or strategy game with peers, taking each turn in order independently
- Criteria
- For at least 15 minutes, across 3 consecutive weeks
- Evaluation method
- Duration recording
- Schedule
- Weekly
Copied as plain text, with straight quotes and plain dashes.
Matching data sheet
Duration tracker. Records start and end times.
Duration tracker
Duration- Student label:
- Target:
- for at least 15 minutes
- Mastery rule:
- across 3 consecutive weeks
- Collection schedule:
- weekly
- Method:
- Duration recording
- Data collector:
Goal: By the annual IEP review date, during lunch or advisory free time at a game table with peers (such as cards, chess, a strategy board game), the student will play a card or strategy game with peers, taking each turn in order independently for at least 15 minutes, across 3 consecutive weeks, as measured by duration recording collected weekly.
| Date | Activity / context | Start time | End time | Duration (minutes) | Target duration | Support levele.g., independent, 1 verbal prompt | Notes |
|---|---|---|---|---|---|---|---|
Preview shows 4 of 12 rows.
- Start timing when the defined behavior begins and stop when it ends, using the definitions agreed by the team.
- The goal is reached when duration is at least the target (15 minutes).
- Note interruptions that weren't caused by the student.
The CSV opens in Excel or Google Sheets, with formulas. Sheets print blank; no student data is stored.