Skip to content

Explain the rules of a game to peers

3-5, 6-8OpportunitiesTemplateReview and individualize before use. How templates are made
When to use this goal

For students who know how to play a game but cannot explain it in a way that lets someone else start playing. Game rules are a motivating, real reason to explain in order, and the listeners show whether the explanation worked. Base the choice on the SLP's assessment of procedural language.

Baseline
Have the student explain two or three games they know well and record whether the explanation includes the goal, a turn, and winning, and whether peers could start playing. Choose games the student plays confidently so the probe measures explaining, not game knowledge.
Tips
Each game explanation is one opportunity, scored correct when all three parts are included and the peers begin playing without the adult re-explaining. Showing a turn while explaining is fine. Rotate games so the student is not reciting one memorized explanation.
Limits
Peers vary in how quickly they pick up games. Simple games need less explanation; keep game complexity similar. The goal does not score grammar or vocabulary.

Original IEP Atlas template based on general measurement principles; not copied from any goal bank. ID sl-exp-043.

Sign in to add this goal to a student.

Student

How the goal refers to the student

Skill

What the student will do

Something an adult can see, count or time.

Condition

When or under what conditions

Support

Support allowed

Criterion

Number of opportunities in which the behavior is demonstrated, out of a fixed number.

Sample numbers. Replace them with the student's data.

Criterion wording

Data collection

Each planned or naturally occurring opportunity is recorded as correct/independent, prompted, or not demonstrated.

How often data are collected
Mastery rule

How many measurements must meet the criterion.

Timeframe

Timeframe

Goal

By the annual IEP review date, during a small-group session in which the student teaches 1 or 2 peers a board, card, or recess game the peers do not know, the student will explain the game so the peers can start playing, including the goal of the game, how to take a turn, and how someone wins independently in at least 4 of 5 opportunities, across 3 consecutive checks, as measured by opportunity-by-opportunity data collected twice monthly.

Baseline: 1 of 5 opportunities.

  • Condition
  • Observable behavior
  • Criterion
  • Measurement method

ObjectivesCopy by fieldData sheet

Measurability check11 of 11 met
  • Met: Observable behavior. Stated as an action.

  • Met: Condition. Stated.

  • Met: Unit fits the behavior. Opportunities fits this behavior.

  • Met: Explicit criterion. Number and unit stated.

  • Met: Mastery rule and schedule. Both stated.

  • Met: Method produces the metric. Opportunity (trial) recording gives opportunities data.

  • Met: Review timeframe. Stated.

  • Met: Baseline and target compatible. Same unit, change in the right direction.

  • Met: Aligned with area of need. Still about Expressive Language.

  • Met: Level of support. Defined.

  • Met: Blanks filled in. Nothing left to fill in.

Checks structure and wording only. Whether the goal fits the student is the team's call.

Short-term objectives (optional)

When are objectives required?

Required for students on alternate assessments (34 CFR §300.320(a)(2)(ii)); some states require them for everyone.

Build objectives by

Paste into your IEP system

Most district systems have a separate box for each part of a goal. Copy them one at a time, or all at once as labeled text.

Area of need
Speech & Language - Expressive Language
Baseline
1 of 5 opportunities.
Annual goal442 characters
By the annual IEP review date, during a small-group session in which the student teaches 1 or 2 peers a board, card, or recess game the peers do not know, the student will explain the game so the peers can start playing, including the goal of the game, how to take a turn, and how someone wins independently in at least 4 of 5 opportunities, across 3 consecutive checks, as measured by opportunity-by-opportunity data collected twice monthly.
Timeframe
By the annual IEP review date
Condition
During a small-group session in which the student teaches 1 or 2 peers a board, card, or recess game the peers do not know
Behavior
The student will explain the game so the peers can start playing, including the goal of the game, how to take a turn, and how someone wins independently
Criteria
In at least 4 of 5 opportunities, across 3 consecutive checks
Evaluation method
Opportunity-by-opportunity data
Schedule
Twice monthly

Copied as plain text, with straight quotes and plain dashes.

Matching data sheet

Opportunity tracker. One box per opportunity in each session.

The CSV opens in Excel or Google Sheets, with formulas. Sheets print blank; no student data is stored.