How to measure money skills with real purchases
By the IEP Atlas editorial teamLast updated
Short answer
A useful money skills assessment has three layers: a 10-minute table probe with real coins and bills, a classroom store purchase, and at least one real purchase scored step by step. Record the prompt level for every step. Compare the three results to find where the skill breaks, then write that number into present levels as the baseline.
A worksheet tells you whether a student can add $1.25 and $0.40. It does not tell you whether the student can buy a sandwich. Money skills only count when they work at a counter, with a line behind you and a cashier who talks fast. A money skills assessment should measure that.
The method below layers three probes, from the table to the community, and scores each one the same way. One fictional student shows the numbers start to finish. For goal wording once you have the data, see money IEP goals. For the wider math area, see the math IEP goals pillar.
Why a worksheet is not enough
Money skills have two parts: the math (values, totals, change) and the routine (getting out the wallet, waiting, taking the receipt). A worksheet measures only the math. A real purchase measures both, plus whether the skill holds up in a new place.
For transition-age students, the IEP must base postsecondary goals on age-appropriate transition assessments.[1] A real-purchase probe is one of the most practical assessments for the independent living area. It gives the team a number, not an impression.
What you need before you start
- Real coins and bills: at least 4 quarters, 5 dimes, 5 nickels, 10 pennies, ten $1 bills, two $5 bills and one $10 bill.
- 10 price cards from $0.35 to $9.80 and 5 items with price tags for a classroom store.
- A task analysis for paying, written before the probe (see Step 3).
- Permission and a plan for one real purchase: the school cafe, a vending machine with a bill slot, or a store on a scheduled outing.
- A task analysis data sheet and an accuracy data sheet.
Step-by-step: the three-layer assessment
Step 1: Run a 10-minute table probe
Give four short sets with real money, 5 items each:
- Name the coin or bill and its value.
- Count a mixed set of coins under $1.00.
- Make a stated amount from a tray of coins.
- Pay a price card using the next-dollar strategy.
Score each set out of 5. Stop a set after 3 errors in a row so the student does not practice mistakes.
Step 2: Run a classroom store purchase
The student picks one item, finds the price, pays from a wallet with ten $1 bills, and waits for change. Score each step of your task analysis. Do this 3 times on different days, with different items.
Step 3: Write the purchase task analysis
Keep it to 6 to 8 steps a second adult could score the same way:
- Brings item to the counter or tells the cashier the order.
- Looks at or listens for the total.
- Takes out the wallet or card.
- Counts out enough money (next-dollar or exact).
- Hands money to the cashier.
- Waits for change and the receipt.
- Puts change and receipt away.
- Says thank you or leaves the counter.
Step 4: Score prompt levels, not just right or wrong
Record the least prompt the student needed at each step: independent, gesture, verbal, model or physical. A step done with a verbal prompt is not independent. The prompt hierarchy gives the levels. Two scores come from each purchase: steps done independently, and steps done at all.
Step 5: Run at least one real purchase
Take the student to a real register. Stay a few steps back. Prompt only when the student stops for 10 seconds or is about to lose money. Score the same task analysis. If you can, run real purchases in 2 different places, because a skill that works in one cafe may not work in another.
Step 6: Compare the layers and find the break
Line up the scores. If the table probe is strong and the real purchase is weak, the problem is the routine or the setting, not the math. If the table probe is weak, start with the math. That comparison is the most useful result of the whole assessment.
Step 7: Write it into present levels
Report each layer with its date, setting and prompt level. Then pick the goal from the layer that broke down. Repeat a short version of the real-purchase probe every 2 to 4 weeks, because repeated probes graphed over time are how the team sees growth.[2]
Worked example: one student, three layers
Priya (fictional) is 17 and in a transition program. Her team wants to know if she can buy her own lunch near her job site.
Table probe (Oct 2):
| Set | Score | Notes |
|---|---|---|
| Name coins and bills | 5 of 5 | Fast and sure |
| Count mixed coins under $1 | 2 of 5 | Lost track after the dimes |
| Make an amount | 1 of 5 | Used only pennies and quarters |
| Next-dollar with price cards | 4 of 5 | Added one when the cents were 00 |
Classroom store (Oct 3, 6, 8): 6, 7 and 7 of 8 steps independent. Median: 7 of 8.
Real purchase, school cafe (Oct 10): 4 of 8 steps independent. She needed a verbal prompt at step 2 (did not hear the total), step 6 (walked away before her change) and step 7. Step 4 needed a gesture.
Real purchase, deli near job site (Oct 17): 3 of 8 steps independent. Same breaks at steps 2 and 6, plus a model prompt at step 4 when the total was $11.40 and she had only $1 bills.
What the comparison shows. The math for paying is mostly there (4 of 5 on next-dollar). The breaks are hearing the total and waiting for change in a noisy room. The team writes a goal for paying at a community register with totals under $15, using the register screen to read the total, and scores the same 8 steps. Baseline: median 3.5 of 8 independent across 2 real purchases.
| Date | Setting | Steps independent | Steps with prompts | Lowest step |
|---|---|---|---|---|
| Oct 10 | School cafe | 4 of 8 | 4 | Step 6, waiting for change |
| Oct 17 | Deli | 3 of 8 | 5 | Step 2, hearing the total |
| Nov 7 | Deli | 5 of 8 | 3 | Step 6 |
| Nov 21 | Grocery store | 6 of 8 | 2 | Step 2 |
Common mistakes and better choices
- Weak: "Priya can count money." Better: "Priya counted 2 of 5 mixed coin sets under $1.00 and paid independently on 3 of 8 steps at a community deli."
- Weak: Assessing only with play money at a desk. Better: Real money at the table, then a real register.
- Weak: Scoring a prompted step as correct. Better: Record the prompt level for every step.
- Weak: One real purchase, then a goal. Better: At least 2 real purchases, ideally in 2 places, and report the median.
- Weak: Prompting as soon as the student hesitates. Better: Wait 10 seconds unless the student is about to lose money.
- Weak: Reporting only the math. Better: Report the routine steps too, since they decide independence.
Tools and templates
- Money skills goal hub and personal finance goals for goals once you have the baseline.
- Task analysis measurement for scoring register steps.
- Transition assessment in the glossary, for how this probe fits the transition plan.
- Teaching money skills for the teaching sequence after the assessment.
- The goal checker to check the goal you write from these numbers.
Frequently asked questions
How long does a money skills assessment take?
The table probe takes about 10 minutes. Three classroom store purchases take about 5 minutes each on different days. A real purchase takes one outing. Spread across two weeks, the whole assessment fits into normal instruction.
Is there a standardized money skills test?
Some adaptive behavior scales and curriculum assessments include money items, and they help compare a student with peers. For writing a goal and tracking progress, a direct probe with real money and a real purchase gives more useful numbers.
Should I count it as independent if the cashier helps?
Score what the student did. If the cashier counted out the money from the student's open wallet, step 4 was not independent. Note natural help separately, since some help from a cashier is normal for many adults.
Use it in IEP Atlas
- Money skills goal hub
- Personal finance goals (transition)
- Next dollar strategy in the IEP glossary
- Task analysis measurement guide
- Task analysis data sheet
- IEP goal checker
Related guides
- IEP goals for math: calculation, problem solving and functional math
- Money IEP goals, including the next-dollar strategy
- Teaching money skills (next-dollar, coin counting)
- Transition plan IEP example, annotated part by part
- IEP goals for calendar skills, with activities
Sources
- 34 CFR §300.320: Definition of individualized education program, Legal Information Institute, Cornell Law School
- Progress Monitoring: Data & Goal Setting, National Center on Intensive Intervention
Written and checked by the IEP Atlas editorial team under our editorial policy. This guide describes general practice and federal rules. It is not legal advice; your state may add requirements, and the IEP team makes the decisions for each student.