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Set a timer before starting screen time

6-8, 9-12OpportunitiesTemplateReview and individualize before use. How templates are made
When to use this goal

For middle and high school students who start games, videos, or social apps meaning to stop soon and lose track of time. Present levels decide fit. Setting the limit themselves is the self-management step before stopping on time (fn-lei-017, fn-lei-033).

Baseline
Record 5 or more screen-time starts at school and ask the family about home. Agree with the student on the time limits first; limits they help set are more likely to be used.
Tips
Score each start as met when the timer was set before play began. Device time-limit features count. Pair with a stopping goal.
Limits
Home data rely on the family. Setting a timer does not show stopping on time.

Original IEP Atlas template based on general measurement principles; not copied from any goal bank. ID fn-lei-021.

Sign in to add this goal to a student.

Student

How the goal refers to the student

Skill

What the student will do

Something an adult can see, count or time.

Condition

When or under what conditions

Support

Support allowed

Criterion

Number of opportunities in which the behavior is demonstrated, out of a fixed number.

Sample numbers. Replace them with the student's data.

Criterion wording

Data collection

An adult observes and records the defined behavior during a specified activity.

How often data are collected
Mastery rule

How many measurements must meet the criterion.

Timeframe

Timeframe

Goal

By the annual IEP review date, before starting a game, video, or app during free time at school, the student will set a timer or the device's time limit for the agreed length before starting independently in at least 4 of 5 opportunities, across 3 consecutive weeks, as measured by direct observation collected daily at school, with family reports twice weekly.

Baseline: 0 of 5 opportunities.

  • Condition
  • Observable behavior
  • Criterion
  • Measurement method

ObjectivesCopy by fieldData sheet

Measurability check11 of 11 met
  • Met: Observable behavior. Stated as an action.

  • Met: Condition. Stated.

  • Met: Unit fits the behavior. Opportunities fits this behavior.

  • Met: Explicit criterion. Number and unit stated.

  • Met: Mastery rule and schedule. Both stated.

  • Met: Method produces the metric. Direct observation gives opportunities data.

  • Met: Review timeframe. Stated.

  • Met: Baseline and target compatible. Same unit, change in the right direction.

  • Met: Aligned with area of need. Still about Leisure & Recreation.

  • Met: Level of support. Defined.

  • Met: Blanks filled in. Nothing left to fill in.

Checks structure and wording only. Whether the goal fits the student is the team's call.

Short-term objectives (optional)

When are objectives required?

Required for students on alternate assessments (34 CFR §300.320(a)(2)(ii)); some states require them for everyone.

Build objectives by

Paste into your IEP system

Most district systems have a separate box for each part of a goal. Copy them one at a time, or all at once as labeled text.

Area of need
Functional & Independence Skills - Leisure & Recreation
Baseline
0 of 5 opportunities.
Annual goal361 characters
By the annual IEP review date, before starting a game, video, or app during free time at school, the student will set a timer or the device's time limit for the agreed length before starting independently in at least 4 of 5 opportunities, across 3 consecutive weeks, as measured by direct observation collected daily at school, with family reports twice weekly.
Timeframe
By the annual IEP review date
Condition
Before starting a game, video, or app during free time at school
Behavior
The student will set a timer or the device's time limit for the agreed length before starting independently
Criteria
In at least 4 of 5 opportunities, across 3 consecutive weeks
Evaluation method
Direct observation
Schedule
Daily at school, with family reports twice weekly

Copied as plain text, with straight quotes and plain dashes.

Matching data sheet

Opportunity tracker. One box per opportunity in each session.

The CSV opens in Excel or Google Sheets, with formulas. Sheets print blank; no student data is stored.