Leisure & Recreation IEP goals for high school (grades 9 to 12)
32 of the leisure & recreation templates in the library are written for high school (grades 9 to 12). Each opens in the builder, where the grade band is a starting point and the baseline comes from your own assessment.
32 templates · 1 skill · 9–12 · How we write and review goals
Goals by skill
Numbers are illustrative; set targets from the student's own baseline.
Leisure & Recreation Functional & Independence Skills
Listen to music on headphones at set volume
Music, art and hobbies
By the annual IEP review date, during free time or a break, with a school device or their own music player, the student will set up their music with headphones, choose what to play, and keep the volume at the marked level, performing at least 5 of 6 steps independently, across 4 consecutive sessions, as measured by a task-analysis checklist collected twice weekly.
Sign up for a school club
Joining a club or team
By the annual IEP review date, during the club fair or the start of a semester, with the school's club list, the student will find a club they want to join, complete the sign-up, and put the first meeting in their planner, performing at least 5 of 6 steps independently, across 2 consecutive sign-up periods, as measured by a task-analysis checklist collected at each sign-up period.
Show up to scheduled club meetings
Joining a club or team
By the annual IEP review date, on scheduled meeting days of a club or team the student joined, the student will go to the meeting room at the start time and take part in at least one club activity independently in at least 4 of 5 opportunities, across 2 consecutive months, as measured by direct observation collected at each scheduled meeting.
Stop a video game when the timer ends
Digital leisure with time limits
By the annual IEP review date, when the agreed timer for gaming or video time ends, after a two-minute warning, the student will begin saving or pausing the game and hand over or put away the device independently within 60 seconds, on 4 of 5 consecutive sessions, as measured by latency recording collected daily at school breaks, with family reports twice weekly.
Choose a free-period activity from a menu
Choosing a leisure activity from options
By the annual IEP review date, at the start of a free period or break, with an age-matched leisure menu, the student will choose an activity from the menu and start it independently in at least 4 of 5 opportunities, on 4 of 5 observed days, as measured by opportunity-by-opportunity data collected daily at one free period.
Teach a peer how to play a game
Board and card games with peers
By the annual IEP review date, during a game club or free period, with a peer who does not know the game, the student will explain the goal of the game, how a turn works, and one key rule, then answer a question and start playing independently, earning a score of at least 10 out of 12 on a 4-row game teaching rubric scored 0 to 3 per row, on 3 consecutive teaching sessions, as measured by a defined scoring rubric collected every two weeks.
High school leisure & recreation goals point toward life after school: independence, self-advocacy, and skills used in courses, jobs, and the community. Conditions name realistic materials and settings, and many goals are written so the student collects part of the data.
Matching data sheets
Each goal above links to the blank sheet built for its measure. These are the sheets this set of goals uses:
- Task-analysis checklistMarks each step of a routine as independent, with support, or not completed across sessions.Used by 11 goals here
- Opportunity trackerRecords each opportunity as independent, prompted, or not demonstrated.Used by 10 goals here
- Latency trackerTimes the gap between a cue and the start of the response.Used by 1 goal here
- Rubric trackerScores each rubric criterion and totals the score for each sample.Used by 1 goal here
- Duration trackerTimes how long a behavior lasts and compares it with the target duration.Used by 6 goals here
- Frequency & rate trackerCounts a defined behavior during a fixed observation period. Calculates rate when time is recorded.Used by 3 goals here
Frequently asked questions
How do leisure & recreation goals connect to transition planning in high school?
Annual goals should support the student's measurable postsecondary goals for education, employment, and independent living (34 CFR 300.320(b)). A skill goal can be written in the context of a course, a job site, or a daily living routine.
Can a high school student help write their own goals?
Yes, and the student must be invited to IEP meetings where transition is discussed. Student-chosen goals with self-monitoring tend to be measured more consistently.
How are high school goals measured when the student has many teachers?
With work samples, percent of assignments completed, rubrics, or self-monitoring checklists reviewed weekly by the case manager. The goal should say who records the data and where.
IEP Atlas Pro
Turn these goals into progress reports
Pro tracks every goal on your caseload and drafts the report for you. Free for 14 days.
Count trials, prompts, and minutes live in the session; the graph and trend line draw themselves; progress reports are drafted from your data.