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Play a game by the agreed rules to the end

K-2, 3-5OpportunitiesTemplateReview and individualize before use. How templates are made
When to use this goal

For students who change rules mid-game, skip turns, or quit when the game is not going their way. Base the choice on observation during games. Rules are reviewed before the game and can be shown on a card. Losing is addressed in se-er-006; this goal is about rule-following and finishing.

Baseline
Observe 5 games and record whether the student finished the game and followed the rules, noting any rule changes, skipped turns, or quitting and when they occurred (early, when losing, after a dispute). Try games of different lengths; short games are the starting point.
Tips
Each game is an opportunity. Score correct when the student follows the agreed rules (with at most one adult reminder, if that support is chosen) and stays in the game until it ends. Proposing a rule change by asking the group is allowed and counts as correct if the student accepts the group's answer. Choose games with clear, few rules at first and keep them short.
Limits
Peers also break rules; the student should not be held to a higher standard, so record the group's play too. Long games increase the chance of quitting for reasons of fatigue, not skill. Does not measure the reaction to losing (see se-er-006).

Original IEP Atlas template based on general measurement principles; not copied from any goal bank. ID se-play-013.

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Student

How the goal refers to the student

Skill

What the student will do

Something an adult can see, count or time.

Condition

When or under what conditions

Support

Support allowed

Criterion

Number of opportunities in which the behavior is demonstrated, out of a fixed number.

Sample numbers. Replace them with the student's data.

Criterion wording

Data collection

An adult observes and records the defined behavior during a specified activity.

How often data are collected
Mastery rule

How many measurements must meet the criterion.

Timeframe

Timeframe

Goal

By the annual IEP review date, during a board, card, or playground game with 1 to 3 peers after the rules are reviewed, the student will play by the agreed rules and stay in the game until it ends independently in at least 4 of 5 opportunities, across 3 consecutive weeks, as measured by direct observation collected twice weekly during games.

Baseline: 1 of 5 opportunities.

  • Condition
  • Observable behavior
  • Criterion
  • Measurement method

ObjectivesCopy by fieldData sheet

Measurability check11 of 11 met
  • Met: Observable behavior. Stated as an action.

  • Met: Condition. Stated.

  • Met: Unit fits the behavior. Opportunities fits this behavior.

  • Met: Explicit criterion. Number and unit stated.

  • Met: Mastery rule and schedule. Both stated.

  • Met: Method produces the metric. Direct observation gives opportunities data.

  • Met: Review timeframe. Stated.

  • Met: Baseline and target compatible. Same unit, change in the right direction.

  • Met: Aligned with area of need. Still about Play & Social Participation.

  • Met: Level of support. Defined.

  • Met: Blanks filled in. Nothing left to fill in.

Checks structure and wording only. Whether the goal fits the student is the team's call.

Short-term objectives (optional)

When are objectives required?

Required for students on alternate assessments (34 CFR §300.320(a)(2)(ii)); some states require them for everyone.

Build objectives by

Paste into your IEP system

Most district systems have a separate box for each part of a goal. Copy them one at a time, or all at once as labeled text.

Area of need
Social-Emotional & Communication - Play & Social Participation
Baseline
1 of 5 opportunities.
Annual goal343 characters
By the annual IEP review date, during a board, card, or playground game with 1 to 3 peers after the rules are reviewed, the student will play by the agreed rules and stay in the game until it ends independently in at least 4 of 5 opportunities, across 3 consecutive weeks, as measured by direct observation collected twice weekly during games.
Timeframe
By the annual IEP review date
Condition
During a board, card, or playground game with 1 to 3 peers after the rules are reviewed
Behavior
The student will play by the agreed rules and stay in the game until it ends independently
Criteria
In at least 4 of 5 opportunities, across 3 consecutive weeks
Evaluation method
Direct observation
Schedule
Twice weekly during games

Copied as plain text, with straight quotes and plain dashes.

Matching data sheet

Opportunity tracker. One box per opportunity in each session.

The CSV opens in Excel or Google Sheets, with formulas. Sheets print blank; no student data is stored.