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Play skills IEP goals

By the IEP Atlas editorial teamLast updated

Short answer

A play skills IEP goal names the play setting, the play behavior, the partner, the support allowed and a measurable criterion. For example: during center time with 2 peers, the child will join a peer's play with a word, sign or by bringing a toy, then stay for at least 3 minutes, in 4 of 5 opportunities across 2 weeks.

Play is how preschoolers learn language, motor skills and how to be with other people. A play goal is not about teaching one "right" way to play. It adds options: a new action with a toy, a reason to stay near a peer, a way to start a pretend story.

The 24 goals below are grouped by type of play, roughly in the order children develop them. Every baseline is an illustration of the format, not a norm for any age. For turn-taking and sharing goals, see the separate turn-taking IEP goals page. The preschool IEP goals pillar covers the other preschool areas.

How to choose a play goal

Watch the child in free play for 3 sessions of 10 to 15 minutes. Note what they do with toys and where they are in relation to peers. Then find the matching row.

What you seePlay type to targetHow to measureTemplate
Mouths, drops, lines up or spins toys; rarely uses the designed actionFunctional toy playDuration of functional playPlay with a toy as designed
Plays alone, moves away when peers come closeParallel play and imitationDuration near peers, or imitations out of modelsPlay next to peers
Plays near peers but does not start or answer play bidsJoining and invitingOpportunities: bids answered or madeAsk a peer to play
Uses toys functionally but repeats the same single actionPretend playCount of linked pretend actions per sampleAct out a 3-step pretend sequence
Wanders between centers, starts nothingStarting and staying with playLatency to start; duration at the centerStart playing soon after choosing a center
Joins indoor play but not outdoor or group gamesOutdoor and group gamesOpportunities: games joined and stayed inJoin a group movement game

The Division for Early Childhood recommends teaching inside natural play and routines, using the child's interests to set up chances to practice.[1] So pick the toys and centers the child already likes for the first goal.

Worked example: Kai at the block center

Kai is 3 years 9 months old. His teacher and SLP watched three 10-minute free play periods in October. Kai spent most of each period at the block center, alone.

DayMinutes near a peer (within 3 feet)Times he copied a peer's actionTimes a peer tried to join and he stayed
Tue1.500 of 2
Wed211 of 3
Thu100 of 2

His average was about 1.5 minutes near a peer per 10-minute period, and he stayed when a peer joined 1 of 7 times. The team chose parallel play first, because staying near peers comes before playing with them. The goal: "During block center with 1 to 2 peers using similar materials, Kai will play within 3 feet of a peer for at least 5 minutes of a 10-minute period on 4 of 5 observed days." The duration data sheet tracked his minutes.

Functional and exploratory toy play goals

#GoalBaseline (illustrative)Template
1During free play with 3 familiar cause-and-effect toys, the child will play with a toy using its designed action for at least 3 continuous minutes on 4 of 5 days.Under 1 minutese-play-001
2During a structured play session, after an adult models once, the child will use 2 different toys with their designed actions (such as rolling a car and stacking rings) in 4 of 5 sessions.1 toy, with hand-under-hand helpse-play-001
3During table play, the child will copy an adult's action with an object (such as banging a drum or feeding a doll) within 5 seconds in 8 of 10 models.3 of 10 modelsfn-pk-040
4During block or construction play, the child will build a structure of at least 6 pieces in 4 of 5 opportunities.Stacks 2 blocks, then knocks downse-play-028

Weak: "Ella will play appropriately with toys."

Measurable: "During free play with 3 familiar cause-and-effect toys, Ella will play with a toy using its designed action for at least 3 continuous minutes on 4 of 5 days."

"Appropriately" judges the child's play. The measurable version names one action to add and a time to count.

Parallel play and imitation goals

#GoalBaseline (illustrative)Template
5During block center with 1 to 2 peers using similar materials, the child will play within 3 feet of a peer for at least 5 minutes of a 10-minute period on 4 of 5 observed days.1.5 minutesse-play-002
6During sand or water play, the child will imitate a peer's play action (such as pouring or digging) in 3 of 5 opportunities when an adult points it out.0 of 5se-play-003
7During art, the child will stay at a shared table with 2 peers and use the same materials for the full 10-minute activity on 4 of 5 days.Leaves after 3 minutesse-play-002
8During centers, the child will show a peer something they built or made, using a word, gesture or by holding it up, at least 2 times per center period on 3 of 4 days.0 timesse-play-037

Weak: "Kai will engage in parallel play."

Measurable: "During block center with 1 to 2 peers using similar materials, Kai will play within 3 feet of a peer for at least 5 minutes of a 10-minute period on 4 of 5 observed days."

Joining and inviting goals

These goals move from playing near peers to playing with them. Accept every mode: words, signs, pictures, a device, or bringing a toy over.

#GoalBaseline (illustrative)Template
9When a peer offers a toy or invites the child to play, the child will respond by taking the toy, joining or saying "no thanks" within 10 seconds in 4 of 5 bids.Ignores; 1 of 5se-play-004
10During center time, the child will ask a peer to play using a word, sign, picture or device in 3 of 4 opportunities across 2 weeks.0 of 4se-play-005
11During pretend or block play, the child will follow a peer's play suggestion (such as "You be the dog") in 3 of 4 opportunities.1 of 4se-play-017
12During center time, the child will invite an adult into play and give them a role or toy at least once per session on 4 of 5 days.Plays alone with adult nearbyse-play-036
13After an adult sets up a play scene and steps away, the child will keep playing with a peer for at least 2 minutes on 4 of 5 days.Stops within 20 secondsse-play-020

Goal 13 is the real test of peer play. If play stops the moment the adult leaves, the adult was carrying it.

Weak: "Leo will make friends."

Measurable: "During center time, Leo will ask a peer to play using a word, sign, picture or device in 3 of 4 opportunities across 2 weeks."

Pretend play goals

Pretend play builds language, sequencing and perspective taking. The CDC milestone checklists include simple pretend play among the skills families watch for in the toddler and preschool years.[2] Start with one pretend action, then link actions into a short story.

#GoalBaseline (illustrative)Template
14During play with a doll or stuffed animal, the child will act out a 3-step pretend sequence (such as feed, wash, put to bed) in 4 of 5 play sessions.1 actionse-play-008
15During pretend play, the child will use one object to stand for another (such as a block as a phone) at least 2 times per 10-minute session on 3 of 4 days.0 timesse-play-031
16During dramatic play with a peer, the child will take a role (such as cashier or doctor) and stay in it for at least 3 exchanges in 3 of 4 sessions.Takes no rolese-play-009
17During a play-based language session, the child will narrate their pretend actions with 2-word phrases at least 5 times in 10 minutes on 3 of 4 sessions.1 timese-play-008

Weak: "Mia will use imaginative play."

Measurable: "During play with a doll, Mia will act out a 3-step pretend sequence, such as feed, wash and put to bed, in 4 of 5 play sessions."

Starting and staying with play goals

#GoalBaseline (illustrative)Template
18After choosing a center from a picture board, the child will start playing with the materials within 1 minute in 4 of 5 center periods.Wanders 4 minutesse-play-035
19During center time, the child will stay at a chosen center for at least 8 minutes on 4 of 5 days.2 minutesfn-pk-021
20When directed to a new or non-preferred center, the child will play there for at least 4 minutes with a first-then card in 3 of 4 opportunities.Leaves at oncese-play-015
21After an interruption during play (such as a bathroom break), the child will return to play within 2 minutes with no more than 1 prompt in 4 of 5 opportunities.Does not returnse-play-039

Weak: "Sam will attend to play activities."

Measurable: "During center time, Sam will stay at a chosen center for at least 8 minutes on 4 of 5 days."

Outdoor and group game goals

#GoalBaseline (illustrative)Template
22During outdoor play, the child will choose a play area from a photo board and go to it within 1 minute in 4 of 5 outdoor periods.Stands by the doorse-play-024
23During a group movement game (such as parachute or ring-around-the-rosy), the child will stay in the circle and do the actions for at least 3 minutes in 4 of 5 games.30 secondsse-play-038
24During outdoor play, the child will try a new game or piece of equipment after an adult or peer shows it, in 3 of 4 opportunities across 2 weeks.0 of 4se-play-025

Weak: "Noah will participate in recess."

Measurable: "During a group movement game such as parachute play, Noah will stay in the circle and do the actions for at least 3 minutes in 4 of 5 games."

The library has 40 templates on the play and social participation goals page.

How to measure play goals

  • Duration goals (1, 5, 7, 13, 19, 23): time the play with a stopwatch during a set observation window, such as the first 10 minutes of centers. Use the duration data sheet.
  • Opportunity goals (3, 6, 9 to 11, 20, 21, 24): count each chance and mark the response. The opportunity trial data sheet fits.
  • Count goals (8, 12, 15, 17): tally in a fixed time window so the numbers compare across days.
  • Sequence goals (14, 16): write down the actions in order. A short checklist of the expected steps works.

Take data 2 to 3 times a week, at the same time of day. Free play changes with who is in the room, so note which peers were present. Write the support level into every data point: "with a peer buddy" and "without" are different scores.

Short-term objectives for a joining goal

For goal 10 (asking a peer to play), objectives could read:

  1. By December, when an adult models the words or sign, the child will ask a peer to play in 3 of 4 opportunities.
  2. By March, with a picture cue on a ring, the child will ask a peer to play in 3 of 4 opportunities.
  3. By May, without a model or cue, the child will ask a peer to play in 3 of 4 opportunities.

Adapting play goals by age and support level

LevelPlay typeExample change to goal 5
Age 3, high supportFunctional toy play, adult as partner"Play with a toy as designed for 3 minutes with an adult nearby"
Age 3 to 4Parallel play"Play within 3 feet of a peer for 5 minutes"
Age 4 to 5Joining and pretend play"Join a peer's pretend scene and take a role for 3 exchanges"
KindergartenCooperative games with rules"Play a 2-person game with a peer to the end with no adult in the game"

For autism-specific play and social goals, see IEP goals for autism in preschool. For circle time participation, see circle time IEP goals. Paste each draft into the goal checker before the meeting.

Frequently asked questions

What is a good play skills IEP goal for preschool?

Name the setting, the play behavior and a criterion. For example: during block center with 1 to 2 peers, the child will play within 3 feet of a peer for at least 5 minutes of a 10-minute period on 4 of 5 observed days.

Should I write a goal to stop a child from lining up toys?

Usually not. Lining up toys is a way of playing. A better goal adds a new option, such as using a toy's designed action or playing near a peer, without taking away play the child enjoys.

How do I take data on play during free choice time?

Pick a set window, such as the first 10 minutes of centers, and use the same window each time. Time duration goals with a stopwatch and tally opportunity goals as chances come up. Note which peers were present.

Use it in IEP Atlas

Sources

  1. DEC Recommended Practices, Division for Early Childhood, Council for Exceptional Children
  2. CDC's Developmental Milestones, Centers for Disease Control and Prevention

Written and checked by the IEP Atlas editorial team under our editorial policy. This guide describes general practice and federal rules. It is not legal advice; your state may add requirements, and the IEP team makes the decisions for each student.

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